DUNGHOLES AND DUNDERHEADS
Assorted Fantasy-Based Cliches for Risus: The Anything RPG © 1993-2001 by S. John Ross

Dungholes and Dunderheads (First Edition!) © 2002 Guy Gregory Hoyle


Does Risus really need more clichés for fantasy campaigns? After all, in addition to the ones in the Risus game itself, Jason Puckett’s got some,  Brandon Blackmoor’s got some, Mark Whitley’s got some, Hollis McCray’s got some, Carl Hewitt‘s got some… you get the picture.


But that didn’t stop me. What actually stopped me, after a week or so, was the fact that the campaign I was creating these clichés for has mutated into a completely different type of campaign. Ranther than consign them to electronic oblivion, I decided to inflict these upon the Risus community and the World-Wide Web. So they’re a tad… unfinished.


I don’t claim that any of them are completely original, but anything that inspired me, I tried to scrape off the serial numbers and put my own little twist on. But all the guys I mentioned above spurred me on, even if they didn’t know it. Thanks, guys!
Permission granted to use these as you will, but if you put ‘em up on your website or use ‘em in a game, be a pal and gimme a holler.  If you publish them as your own and make a million dollars off of it, I’ll be sending the Mind Flayers and Brain Moles after you.


Suggestions and comments are also welcome.
Guy Hoyle (mailto:ghoyle1@airmail.net)


FIGHTER CLICHÉS
These guys all know how to kick ass and take names.

ROGUISH CLICHES

MAGIC CLICHÉS
Almost all magicians, unless otherwise noted,  need to use material equipment, components, gestures, and incantations to cast spells; doing without these requirements raises the TN of the spell or makes a misfire more likely. Magicians traditionally shun weapons other than a dagger and staff, and usually wear no armor, since they tend to hinder a magician’s spellcasting ability.  However, magician/warriors are not unknown.
Magic-Users are generalists, not focusing on any one magical specialty; they have the widest range of magic at the cost of power and finesse.  Magical specialists, such as the Abjurer or the Conjuror, are capable of very refined and subtle spells, but only in their own professions.  Village crones, mediums, and hedge wizards are looked down upon by all wizards as untrained meddlers, dabbling in arts best left to the professionals.

PRIESTLY CLICHÉS

MISCELLANEOUS CLICHES

I couldn’t decide which category to put most of these in, so I lumped them all together.

CREATURE CLICHÉS
Some of these would make good player characters; some would not. That’s between you and the Referee.

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